Cogito, ergo sum
UE3:UTWeaponShield (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UTGame
- Direct subclass:
- UTVehicleShield
- This class in other games:
- UDK
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special actor that only blocks weapons fire
Properties
bIgnoreFlaggedProjectiles
Type: bool
If true, doesn't block projectiles flagged as bNotBlockedByShield
Default values
Property | Value |
---|---|
bCollideActors | True |
bProjTarget | True |
CollisionType | COLLIDE_CustomDefault |