I don't need to test my programs. I have an error-correcting modem.

Difference between revisions of "User:Crusha"

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(UltimateONSTools: Moved topic to sub page.)
(Projects: Added a subpage to list the actors from the DynamicWeather pack.)
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==Projects==
 
==Projects==
  
===UltimateONSTools===
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===UltimateMappingTools===
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UltimateMappingTools is a toolset started by me with the goal to gather all useful UT2k4-actors out there in one package to give level designers everything they could ever wish to do right at their hand. Several coders have contributed their work to it. I say "thank you" to all of them.
  
 
See this page for a full reference: [[User:Crusha/UltimateMappingTools|UltimateMappingTools]]
 
See this page for a full reference: [[User:Crusha/UltimateMappingTools|UltimateMappingTools]]
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===DynamicWeather===
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DynamicWeather is a toolset by MarZer that contains a whole bunch of actors to put more atmosphere into maps by controlling the natural forces. It is also included in my UltimateMappingTools.
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I am '''NOT''' the creator of this actors, they are all done by '''Mark 'MarZer' Gillard'''. I just put the descriptions on my User page because User pages have some functionality for sub-pages that doesn't exist in other namespaces.
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See this page for a full reference: [[User:Crusha/DynamicWeather|DynamicWeather]]

Revision as of 14:50, 5 September 2010

About Me

The full nickname would be Crusha K. Rool, derived from that crocodile-villain from "Donkey Kong", but I prefer Crusha after all.


Since I am dedicated and addicted to UT2004's Onslaught gametype, I once started to get myself familiar with the Unreal Editor 3 and sticked with it down to the present day.

I didn't map anything that would be worth to mention here (yet), but I've been doing edits to existing ONS-maps (and a few other gametypes, but mainly ONS) with the original author's permission for quite a long time now and developed a certain routine in improving the maps in technical and gameplay aspects.


Starting with some requests for map-modifications from the Techcom.cz-ONS server, I also expanded my work to Titan Onslaught and Omnip)o(tents.

You can contact me in one of these forums:

Techcom.cz

Unrealed.info (German site)

Titan Onslaught

Omnip)o(tents

Epic Games Forums


I plan to create some new ONS-maps from scratch in the future when I am done with my UltimateONSTools (see below), aiming to create more than the usual maps - things that haven't been seen in ONS before.



Projects

UltimateMappingTools

UltimateMappingTools is a toolset started by me with the goal to gather all useful UT2k4-actors out there in one package to give level designers everything they could ever wish to do right at their hand. Several coders have contributed their work to it. I say "thank you" to all of them.

See this page for a full reference: UltimateMappingTools


DynamicWeather

DynamicWeather is a toolset by MarZer that contains a whole bunch of actors to put more atmosphere into maps by controlling the natural forces. It is also included in my UltimateMappingTools.

I am NOT the creator of this actors, they are all done by Mark 'MarZer' Gillard. I just put the descriptions on my User page because User pages have some functionality for sub-pages that doesn't exist in other namespaces.

See this page for a full reference: DynamicWeather