Cogito, ergo sum

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  • | style="text-align: center" |'''Extension''' |Cached downloaded package. The actual file extension is stored in Cache.ini in the game's Cache directory. This can be any of th
    12 KB (1,684 words) - 02:01, 31 December 2006

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  • ...contained in these files. In addition (and that's the origin of the file extension .int for "international" as well), they are used for language localization. ...f this degree of modularity, it must be understood that, ignoring the file extension, '''two packages cannot possess the same name'''. For example, there canno
    6 KB (1,080 words) - 15:47, 29 April 2010
  • ...ge can hold any type of resource, irrespective of where it is kept and its extension. But the usual contents are: * [[Legacy:Package Extension Catalog|Package Extension Catalog]]
    4 KB (548 words) - 12:16, 10 March 2008
  • .... I also want to flesh out the [[Legacy:Package Extension Catalog|Package Extension Catalog]] with as much info as I have and can find, try to get all the Unre
    6 KB (1,083 words) - 04:02, 24 December 2002
  • ...s. Being a package they can contain all types of resources; the .unr file extension is merely a convention to denote "this package contains brushes and actors | style="text-align: center" |'''''File Extension'''''
    1 KB (151 words) - 10:34, 20 March 2008
  • * [[Legacy:Package Extension Catalog|Package Extension Catalog]]
    2 KB (355 words) - 08:51, 7 December 2007
  • ...is more of an advanced topic. At this point, it is best to think of each extension as representing a container file which holds a different type of content. Note that the extension is omitted. Why? As I said above, the extensions are only to help humans
    18 KB (3,030 words) - 23:15, 5 January 2006
  • ...s (i.e. package file names) to be '''unique WITHOUT the extension'''. The extension is disregarded. This means that City.ut2, City.utx, and City.uax cannot co :: '''Wrong''', because the package name without extension is the same. Upper and lower case do not matter. As far as the Unreal e
    12 KB (2,050 words) - 15:12, 18 August 2007
  • * [[Legacy:Package Extension Catalog|Package extension catalog]]
    3 KB (456 words) - 06:45, 29 August 2013