Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Difference between revisions of "Category:Legacy Modeling"
From Unreal Wiki, The Unreal Engine Documentation Site
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− | + | Anything and everything in this category deals with the Modeling aspect of Unreal development. This includes tutorials and articles covering all 3 types of modeling: Player modeling, weapon modeling, and static mesh modeling. (Note we're using the US spelling of 'modeling', with one 'l'.) | |
− | + | * To find pages in this category: Click the page title above to generate a list of all the pages that belong to this category. | |
+ | * To add a page to this category: Add the text <code>[[Category</code><code> Modeling]]</code> to that page so it will show on searches. | ||
− | + | All category pages belong to [[:Category:Legacy Category]]: Go there to find other categories. | |
− | + | [[Category:Legacy Category|Modeling]] | |
− | + | [[Category:Modeling articles| {{PAGENAME}}]] | |
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Latest revision as of 17:22, 17 May 2008
This is a legacy category imported from the old Unreal Wiki. Please avoid adding new articles to it. |
Anything and everything in this category deals with the Modeling aspect of Unreal development. This includes tutorials and articles covering all 3 types of modeling: Player modeling, weapon modeling, and static mesh modeling. (Note we're using the US spelling of 'modeling', with one 'l'.)
- To find pages in this category: Click the page title above to generate a list of all the pages that belong to this category.
- To add a page to this category: Add the text
[[Category
Modeling]]
to that page so it will show on searches.
All category pages belong to Category:Legacy Category: Go there to find other categories.
Pages in category "Legacy Modeling"
The following 26 pages are in this category, out of 26 total.