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Difference between revisions of "Category:Legacy Modeling"

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{{Legacy category}}
 
{{Legacy category}}
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" >
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Anything and everything in this category deals with the Modeling aspect of Unreal development. This includes tutorials and articles covering all 3 types of modeling: Player modeling, weapon modeling, and static mesh modeling. (Note we're using the US spelling of 'modeling', with one 'l'.)
  
<!&ndash; saved from url=(0014)about:internet &ndash;>
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* To find pages in this category: Click the page title above to generate a list of all the pages that belong to this category.
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* To add a page to this category: Add the text <code>[[Category</code><code> Modeling]]</code> to that page so it will show on searches.
  
<html>
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All category pages belong to [[:Category:Legacy Category]]: Go there to find other categories.
 
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[[Category:Legacy Category|Modeling]]
<head>
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[[Category:Modeling articles| {{PAGENAME}}]]
 
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<meta name="generator" content="Web Page Maker V2">
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<style type="text/css">
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/*----------Text Styles----------*/
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margin-top: 0px;
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</style>
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Latest revision as of 18:22, 17 May 2008

Anything and everything in this category deals with the Modeling aspect of Unreal development. This includes tutorials and articles covering all 3 types of modeling: Player modeling, weapon modeling, and static mesh modeling. (Note we're using the US spelling of 'modeling', with one 'l'.)

  • To find pages in this category: Click the page title above to generate a list of all the pages that belong to this category.
  • To add a page to this category: Add the text [[Category Modeling]] to that page so it will show on searches.

All category pages belong to Category:Legacy Category: Go there to find other categories.