Always snap to grid

Category:Legacy Modeling

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 17:22, 17 May 2008 by Wormbo (Talk | contribs) (also added to Category:Modeling articles)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Anything and everything in this category deals with the Modeling aspect of Unreal development. This includes tutorials and articles covering all 3 types of modeling: Player modeling, weapon modeling, and static mesh modeling. (Note we're using the US spelling of 'modeling', with one 'l'.)

  • To find pages in this category: Click the page title above to generate a list of all the pages that belong to this category.
  • To add a page to this category: Add the text [[Category Modeling]] to that page so it will show on searches.

All category pages belong to Category:Legacy Category: Go there to find other categories.