Cogito, ergo sum
Difference between revisions of "Const"
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The keyword '''const''' is used: | The keyword '''const''' is used: | ||
* to define UnrealScript [[constants]] | * to define UnrealScript [[constants]] | ||
− | * as a modifier for declaring [[variables]] as not directly modifiable from UnrealScript code | + | * as a modifier for declaring [[Variables#Access_modifiers|variables]] as not directly modifiable from UnrealScript code |
− | * in | + | * in {{UE3}} as a native implementation modifier for [[functions]] and parameters or |
* to reference a [[Constants#Usage|constant]] | * to reference a [[Constants#Usage|constant]] |
Latest revision as of 18:13, 9 June 2010
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The keyword const is used:
- to define UnrealScript constants
- as a modifier for declaring variables as not directly modifiable from UnrealScript code
- in Unreal Engine 3 as a native implementation modifier for functions and parameters or
- to reference a constant