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Difference between revisions of "File:SaveSystemTestMap.jpg"
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(A test level I quickly put together in the UDK to show how to use my UltimateSaveSystem in order to let the player respawn at a checkpoint read from a file.) |
(uploaded a new version of "File:SaveSystemTestMap.jpg": Slightly better quality.) |
(No difference)
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Latest revision as of 07:37, 11 December 2010
Beschreibung[edit]
A test level I quickly put together in the UDK to show how to use my UltimateSaveSystem in order to let the player respawn at a checkpoint read from a file.
Licensing:[edit]
This file is licensed under the Creative Commons Attribution ShareAlike 3.0 Unported License. In short: you are free to share and make derivative works of the file under the conditions that you appropriately attribute it, and that you distribute it only under a license compatible with this one. |
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 07:37, 11 December 2010 | 1,197 × 696 (155 KB) | Crusha (Talk | contribs) | Slightly better quality. | |
07:33, 11 December 2010 | 1,209 × 713 (125 KB) | Crusha (Talk | contribs) | A test level I quickly put together in the UDK to show how to use my UltimateSaveSystem in order to let the player respawn at a checkpoint read from a file. |
- You cannot overwrite this file.
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