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Difference between revisions of "File:SaveSystemTestMap.jpg"

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(A test level I quickly put together in the UDK to show how to use my UltimateSaveSystem in order to let the player respawn at a checkpoint read from a file.)
 
(uploaded a new version of "File:SaveSystemTestMap.jpg": Slightly better quality.)
 
(No difference)

Latest revision as of 07:37, 11 December 2010

Beschreibung[edit]

A test level I quickly put together in the UDK to show how to use my UltimateSaveSystem in order to let the player respawn at a checkpoint read from a file.

Licensing:[edit]

Creative Commons
AttributionShare alike
This file is licensed under the Creative Commons Attribution ShareAlike 3.0 Unported License. In short: you are free to share and make derivative works of the file under the conditions that you appropriately attribute it, and that you distribute it only under a license compatible with this one.

File history

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Date/TimeThumbnailDimensionsUserComment
current07:37, 11 December 2010Thumbnail for version as of 07:37, 11 December 20101,197 × 696 (155 KB)Crusha (Talk | contribs)Slightly better quality.
07:33, 11 December 2010Thumbnail for version as of 07:33, 11 December 20101,209 × 713 (125 KB)Crusha (Talk | contribs)A test level I quickly put together in the UDK to show how to use my UltimateSaveSystem in order to let the player respawn at a checkpoint read from a file.
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