The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall
The base class for all game types. At any time, there is at most one GameInfo in the level and it cannot be replaced. Network clients do not have a GameInfo, as it is a serverside-only actor. To replicate game-specific data to clients, the GameReplicationInfo should be used.
|This article related to UnrealScript or the UnrealScript API is a stub. You can help Unreal Wiki by expanding it.|