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Difference between revisions of "Legacy:ActorX"

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* [[udn2:ActorXMaxTutorial]] – How to export animations using ActorX and Max
 
* [[udn2:ActorXMaxTutorial]] – How to export animations using ActorX and Max
 
* [[udn2:ActorXMayaTutorial]] – How to export animations using ActorX and Maya
 
* [[udn2:ActorXMayaTutorial]] – How to export animations using ActorX and Maya
 +
* [[udn2:ActorXXSITutorial]] – Overview of the Plug-In, Usage which points to ActorX for Maya tutorial, Script interface
 
* [[udn2:SkeletalSetup]] – Preparing a Character for use with the Unreal Skeletal Animation System
 
* [[udn2:SkeletalSetup]] – Preparing a Character for use with the Unreal Skeletal Animation System
  
 
[[Category:Legacy Modeling|{{PAGENAME}}]]
 
[[Category:Legacy Modeling|{{PAGENAME}}]]

Revision as of 15:29, 13 May 2007

ActorX is a plugin available for 3D Studio Max and Maya, which can be used to export skeletal animations.

Related Pages at the UDN