My program doesn't have bugs. It just develops random features.
Base class for the Admin object which allows players logged in as an administrator to perform administrative functions on the server such as kicking, map switching, and so on.
This class is almost an empty class, and any useful functions are left to its subclasses.
- bool bAdmin
- This property is set by a derived class' DoLogin() function when the player successfully logs in as an administrator.
- DoLogout() [exec]
- Stub to be filled in a derived class.