There is no spoon

Legacy:Binding Editor Commands

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 18:21, 26 October 2003 by GRAF1K (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

UnrealEd console commands can be assigned to toolbox buttons (see Custom Toolbox Buttons) or to keys.

Binding to Keys[edit]

Examples[edit]

  • "POLY TEXMULT UU=0 VV=0 UV=-1 VU=1". This will create a shortcut key that rotates a surface texture by 90°.
  • ACTOR ADD CLASS=<CLASS>