Cogito, ergo sum

Legacy:Crosshairs

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search

Open uEd... in texture browser click NEW TEXTURE... save it.. for example, MyCroshairs.utx

Then open that texture package in texture window...

Now open Photoshop... create new 64x64px with 64pxresolution per inch... black background, white lines...

Make sure this image is in 8bit pallete (check it out with ImageMenu)

Now draw your croshair in photoshop, then export it like pcx file..

back in uEd, import that exported pcx file into your texture pacakage, save texture package again. exit uEd.

Open file C:/UnrealTournament/System/User.ini

find line:

CrosshairCount=9

ad another number, in this case line must be:

CrosshairCount=10

and on last line ad path to your cursor somethin like this

CrossHairs[0]=Botpack.CHair1

CrossHairs[1]=Botpack.CHair2

CrossHairs[2]=Botpack.CHair3

CrossHairs[3]=Botpack.CHair4

CrossHairs[4]=Botpack.CHair5

CrossHairs[5]=Botpack.CHair6

CrossHairs[6]=Botpack.CHair7

CrossHairs[7]=Botpack.CHair8

CrossHairs[8]=Botpack.CHair9

CrossHairs[9]=eBosnicCross.ebo2

eBosnicCross was name of my texture package

ebo2 is name of my imported cross.

have fun.