Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Legacy:EditorEngine (DX)
From Unreal Wiki, The Unreal Engine Documentation Site
The UnrealEd subsystem.
Differences from UT
- lots of new default properties, maybe just defined differently/directly
Properties Missing (in UT, not DX)
Grid
- bool AffectRegion
- bool TextureLock
- bool SelectionLock