Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

Difference between revisions of "Legacy:El Muerte TDS"

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#REDIRECT [[User:ElMuerte]]
 
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==Basic Info==
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; Nick : El Muerte
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; Real name : Michiel Hendriks
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; E-Mail : elmuerte @ drunksnipers.com
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; Homepage : [http://www.drunksnipers.com The Drunk Snipers]
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; Other pages : [http://www.magicball.net Magicball Network] <br />[http://www.unrealadmin.org UnrealAdmin]
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; IRC : on '''EFNet''' as '''ElMuerte''' in channels: '''#tds''' , '''#lba''' <br />on '''ETG''' as '''ElMuerte''' in channels: '''#unrealscript''' , '''#beyondunreal''', '''#unrealwiki''' <br />on '''IRCNet''' as '''ElMuerte''' in channels: ''private'' <br />on '''QuakeNet''' as '''El_Muerte_[TDS]''' in channels: '''#unrealadmin'''
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; Developer Journal : [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/Developer Journal]]
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; CVS Web Repository : http://el-muerte.student.utwente.nl/cgi-bin/cvsweb/UT2003/
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; CVS Root for anonymous access : <nowiki>:pserver:anonymous@el-muerte.student.utwente.nl:/usr/local/cvsroot/UT2003</nowiki>
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==History/Bio==
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I'm a Computer Science student at the [http://www.utwente.nl University of Twente], I love creating stuff like programs and webpages. Lego&trade; rocks.
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I enjoy playing games. I prefer Action\Adventure games, the [http://www.magicball.net Little Big Adventure series] are my favorite games. [[Legacy:Unreal|Unreal]] was the first [[Legacy:Unreal Engine|Unreal Engine]] game I played, I realy enjoyed that game.
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I started Unreal Scripting when [[Legacy:Unreal Tournament|Unreal Tournament]] came out. Me and [http://www.drunksnipers.com my friends] started running some dedicated servers and we needed some adjustments to the server, that's why I started. About all things I wrote are server only stuff, never written something to extend the game play.
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Besides UnrealScript I also program in other languages like: Delphi (Object Pascal), C\C++, [[Legacy:Perl|Perl]], [[Legacy:PHP|PHP]]
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==Creations==
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===UT Creations===
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These float around somewhere, for example on http://www.drunksnipers.com/services/ut/ (bottom of the page)
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===UT2003 Creations===
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====Mozilla Sidebar====
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If you have Mozilla or Netscape 6/7 you can install a sidebar that will give you the ability to display server information in your browser. Go [http://www.drunksnipers.com/services/ut/sidebar?install here to install] this sidebar.
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====PlayerJoinDumpSE====
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Just like the PlayerJoinDump for UT(1) will this server add-on dump player IP addresses in the log when they join the server. This is usefull when you get abuse emails about certain users and want to ban them from the server.
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http://www.drunksnipers.com/services/ut/ut2003/playerjoindump
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====ServerAdsSE====
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Another remake of a great UT server add-on. ServerAdsSE gives you the ability to display messages/advertisements on the server (in the chat console, or on the middle of the screen). One of the biggest new features of this version is the ability to specify an URL where ServerAdsSE should download the latest messages.
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http://www.drunksnipers.com/services/ut/ut2003/ServerAdsSE
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====UT2003 Compress====
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The UT2003 version of UTCompreZ, this tool will make UZ compression easier to handle. Just create a list of files to compress, hit the "compress" button and go to bed, the next morning everything will be done.
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http://www.drunksnipers.com/services/ut/ut2003/ut2003compress
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====ServQuery====
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ServQuery is a fix for UT2003 servers. It fixes and extends the GameSpy Protocol. ServQuery will fix the backslash bug in the player names and ServQuery will add a new command to retreive Team information.
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http://www.drunksnipers.com/services/ut/ut2003/servquery
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====LocalStats====
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LocalStats will create log files which can be converted to statistics just like Epic's ut2003stats.epicgames.com LocalStats is a server actor so it will not show up in the mutator list or requires client downloads. Also with LocalStats you can still use the global stats.
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http://www.drunksnipers.com/services/ut/ut2003/localstats
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====UTelAdSE & TitanIRCd====
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UTelAdSE is a telnet administration server that will allow you do administer your UT2003 server using a telnet client.
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http://www.drunksnipers.com/services/ut/ut2003/UTelAdSE
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====wUtils====
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UT2003 has a nice set of methods and structures defined in XGame.xUtils, but there are more common used methods and don't need to be rewritten every time somebody needs them. That's why I've started wUtils to create a package containing another set of usefull methods.
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[[Legacy:WUtils|WUtils]]
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====BullShit====
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BullShit is a server actor that will make the bot in a bot game more life like. Bot will speak when they kill or get killed, they will also respond on things other players say.
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http://www.drunksnipers.com/services/ut/ut2003/bullshit
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====ConfigArena====
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Just a little fix for the Arena mutator. This mutator can be configured via the webadmin
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http://www.drunksnipers.com/services/ut/ut2003/configarena
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====ChatFilter====
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ChatFilter is a server add-on to clean up the chatting on a server. ChatFilter has the power to reduce spamming on a server, it can also filter bad words from the line. On bad behavior the player will get a score assigned on a defined level actions can taken against the player
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http://www.drunksnipers.com/services/ut/ut2003/chatfilter
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====LibHTTP====
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[[Legacy:LibHTTP|LibHTTP]] is a general puprose library for accessing data on webservers. It has support for Cookies, basic authentication, proxies and transparent redirecting (e.g. will automatically follow a redirect)
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====Marky Mutator====
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Epic's Mark Rein on you screen whenevery you kill three enemies in a row. Isn't that what you've always wanted.
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Version 2 includes new characters like the 2nd dumbest creature in the universe (Dopefish) and a weird white bunny named Cliff
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http://www.drunksnipers.com/services/ut/ut2003/marky
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====Bad Adrenaline====
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This mutator will corrupt certain adrenaline pills, if you pick up one of these corrupted adrenaline pills you will suffer from strange side effects.
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http://www.drunksnipers.com/services/ut/ut2003/badadrenaline
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====Capture the Beer====
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An excelent beer game. It's based on CTF, but instead of flags you have to capture a beer crate. But time is important, while you are carrying the crate you will consume the beer until you're out. Ofcourse the beer will have it's effect on you.
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http://www.drunksnipers.com/services/ut/ut2003/ctb
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==Docs and stuff==
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====UnrealWiki contributions====
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Here are the wiki pages I wrote/started:
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* [[Legacy:AutoLoader/Example|AutoLoader/Example]]
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* [[Legacy:BruteForce|BruteForce]] &ndash; and the subdocuments
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* [[Legacy:Creating A WebApplication|Creating A WebApplication]]
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* [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/GQP]]
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* [[Legacy:LibHTTP|LibHTTP]]
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* [[Legacy:HttpCookies|HttpCookies]]
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* [[Legacy:HttpSock|HttpSock]]
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* [[Legacy:HttpUtil|HttpUtil]]
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* [[Legacy:MaskedCompare|MaskedCompare]]
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* [[Legacy:Mod_Ideas/KillingSpree|Mod_Ideas/KillingSpree]]
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* [[Legacy:Modular Mod|Modular Mod]]
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* [[Legacy:RSA|RSA]]
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* [[Legacy:Sessions|Sessions]]
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* [[Legacy:Tokenizer|Tokenizer]]
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* [[Legacy:QueryHandler|QueryHandler]]
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* [[Legacy:UnCodeX|UnCodeX]]
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* [[Legacy:UnrealScript Grammar|UnrealScript Grammar]]
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* [[Legacy:UT Server Query|UT Server Query]]
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* [[Legacy:WebDownload|WebDownload]]
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* [[Legacy:WUtils|WUtils]]
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* Created the UnrealWiki mozilla sidebar ([[Legacy:Wiki_Integration/Browser_Sidebar|Wiki_Integration/Browser_Sidebar]])
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====UnrealWiki pages to be written====
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* [[Legacy:UT2003 Server Query|UT2003 Server Query]]
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====UT2003 Query protocol====
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UT2003 uses a new protocol to query the servers for information, I've worked out this protocol and wrote a document about it, you can view it [http://unreal.student.utwente.nl/UT2003-queryspec.html here]
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====UT2003 Mirror Download Service====
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This page provides transparent mirror redirections to mirrors that offer the file you requested. The main advantage for users is that they only have to check one location to find a correct download. The main advantage for file mirrors is that the downloads load will be equally balanced over all mirrors (mirrors are selected using the round robin principle). Every hour all mirrors will be checked if anything has changed.
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http://unreal.student.utwente.nl/mirror/
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====UT2003 Class Reference====
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I've created a HTML Help file containing a full class reference for UT2003. It looks similar to what UnDox produces, but contains more information about classes. It does not however contain the sources of each class, I didn't realy find this usefull.
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=====Latest builds=====
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Covering UT2003 builds: 2107, 2136, 2166
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[http://www.drunksnipers.com/files/ut2003/UT2003ScriptRef-125.zip HTML Help class reference] 846KB (only the reference)
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[http://www.drunksnipers.com/files/ut2003/UT2003ScriptRef-125full.zip HTML Help class reference full version] 2.33MB (this  includes syntax highlighted source files)
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=====Old versions=====
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[http://www.drunksnipers.com/files/ut2003/UT2003ScriptRef-124.zip 2107, 2136, 2166] 846KB (only the reference)
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[http://www.drunksnipers.com/files/ut2003/UT2003ScriptRef-124full.zip 2107, 2136, 2166 full version] 2.33MB (this  includes syntax highlighted source files)
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[http://www.drunksnipers.com/files/ut2003/UT2003ScriptRef-112.zip 2107, 2136] with version info
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[http://www.drunksnipers.com/files/ut2003/UT2003ScriptRef.zip 2136]
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====UnCodeX====
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[[Legacy:UnCodeX|UnCodeX]] is a combination between UClasses and UnDox. UnCodeX can create a class tree from the UScript source and generate HTML documentation from it. But it can do much more than that.
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It's somewhat a replacement for this ''UT2003 Class Reference'' above.
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----
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'''EntropicLqd:''' I'm fiddling with your code at the moment to make it work as I want for the UT2004 interrogation.  Are you interested in seeing the final results once I've finished with it?
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'''El Muerte TDS:''' I'm always interested in seeing stuff, specially when it's based on my old work
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'''EntropicLq:''' OK.  I'll make sure you are aware of where to get the source code once I've finished fiddling with it.
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[[Category:Legacy Personal Page|{{PAGENAME}}]]
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Latest revision as of 03:05, 29 April 2008

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