Always snap to grid

Legacy:Entry Level

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 11:18, 6 December 2008 by Wormbo (Talk | contribs) (Reverted edits by DomraCliro (Talk); changed back to last version by Tarquin)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

The Entry level is an "alternate reality" level within a UT client. Stuff can be stored there without being garbage-collected. In addition, actors in the entry level can be displayed on the canvas like any other actor. I don't believe that AllActors will iterate through actors outside the level in which whose context it is run. Also, "editactor class=something" will not find actors in the entry level. However, "editactor name=something0" will work.

The entry level only exists on UT clients. I have verified that it does not exist at all on dedicated servers (as it needs to be obtained through a PlayerPawn's GetEntryLevel() call).