Worst-case scenario: the UEd Goblin wipes the map and burns down your house.


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Postal 2 :: Object >> ErrandGoal >> ErrandGoalKillMe (Package: MoreGame)

When the dude kills a particular person, this errand is complete. Example: If you kill the priest in the confessional, it counts as completing the "confess your sins" errand for Tuesday. (The Islamic Fanatics still raid the church anyway.)



var() name KillMeTag 
Tag of the person that must die for the errand to complete.

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