Always snap to grid


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UT :: Object (UT) >> Bitmap >> Texture (UT) >> FractalTexture (Package: Fire)
UT2003 :: Object >> Material >> RenderedMaterial >> BitmapMaterial >> Texture >> FractalTexture (Package: Fire)

Base class of FireEngine fractal textures. The official source of information regarding the Fire package routines is at


These are all hidden.

int UMask 
int VMask 
int LightOutput 
int SoundOutput 
int GlobalPhase 
byte DrawPhase 
byte AuxPhase 

Known Subclasses[edit]