The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

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Welcome to the Unreal Wiki. The Unreal Wiki is dedicated to gathering documentation on the Unreal Engine. Not only can you browse the large quantity of material already here, but anyone can add or edit information instantly – no registration required. A [[:Category:Legacy Personal Page|large  community]] of mappers, coders and modelers helps in this effort. [[Legacy:New Contributors Quick Start|Find out how]].
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Need help finding your way around?  Read [[Legacy:Using The Wiki|Using The Wiki]] to get started, or use the [[Legacy:Search|Search]] function.  Use the ''Quick Navigation'' menu at the top to navigate within a page. To find out more about how the site operates, see the [[Legacy:MetaTopics|MetaTopics]] page.
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See [[Legacy:Recent Changes|Recent Changes]] for local news, and [[Legacy:Featured Pages|Featured Pages]] for a  rundown of what's new and cool.
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{{innerbox|
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'''Never use an offline reader to download the entire Unreal Wiki.  If you do, we will ban you instantly and permanently.'''  Offline readers put an insane stress on the web server because they follow each and every of the processing-intensive maintenance links on the Wiki that are used seldomly by real people.  Don't say you haven't been warned.
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We're providing the entire Wiki content as a '''convenient single download on [[Legacy:Offline Wiki|Offline Wiki]]''' though.  It's smaller, zipped and downloads faster than what any offline reader could give you.  Of course you can also save individual pages using your web browser without problems.
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}}
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==Tutorials ==
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The Unreal Wiki holds many tutorials on a variety of subjects. Here are some starting points:
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* [[Legacy:Terminology|Terminology]] gives a glossary of Unreal terms. Refer to this if you come across an unknown Unreal term here or on other sites. Consider this the  Unreal Engine dictionary.
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* [[Legacy:Mapping Lessons|Mapping Lessons]] – Start here if new to UnrealEd
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* [[Legacy:UnrealScript Lessons|UnrealScript Lessons]] – Start here if new to scripting
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* [[Legacy:Unreal Mapping FAQ|Unreal Mapping FAQ]]
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* [[:Category:Legacy Tutorial|Search For All Tutorials]]
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==Encyclopædia ==
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===Mapping ===
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These pages organize information on using UnrealEd to make maps into separate topic areas.
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[[Legacy:Topics On Mapping|Topics on Mapping]] is the starting point for anything about map creation in Unreal. Here's a quick selection:
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* [[Legacy:UnrealEd Interface|UnrealEd Interface]] – Reference for windows, menus and widgets
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* [[Legacy:Map Optimization|Map Optimization]]
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* [[Legacy:Texture Topics|Texture Topics]] – Using and making them
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* [[Legacy:Lighting|Lighting]]
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* [[Legacy:Dynamics|Dynamics]] – Triggers, sounds, music, things that react and change in maps
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* [[Legacy:Mover Topics|Mover Topics]] – Doors, lifts, brushes that move
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* [[Legacy:Bot Support|Bot Support]]
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* [[Legacy:Gametype|Gametype]] – Specifics about mapping for gametypes and mods
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===Coding ===
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Covers how to write new code for the Unreal series of games.  For the most part, this is done in the custom scripting language UnrealScript, although it can also be done in other languages such as C++ or Java.
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* [[Legacy:UnrealScript|UnrealScript]] – Unreal's scripting language
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* [[Legacy:Unreal Engine|Unreal Engine]]
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* [[Legacy:Native Coding|Native Coding]] – Making DLL files for Unreal.
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* [[Legacy:Class Tree|Class Tree]]
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* [[Legacy:Making Mods|Making Mods]] and [[Legacy:Mutator Topics|Mutator Topics]]
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* [[Legacy:Vehicles|Vehicles]]
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* [[Legacy:Karma|Karma]]
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* [[Legacy:Artificial Intelligence|Artificial Intelligence]] and [[Legacy:AI Scripting|AI Scripting]] – Monsters and NPCs
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===Modeling ===
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Links found in this section explain techniques used in modeling.  This entails modeling of players, weapons and static meshes as well as skinning and getting your model ingame.
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* [[Legacy:Topics On Modeling|Topics On Modeling]]
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* [[Legacy:Unreal Modeling FAQ|Unreal Modeling FAQ]]
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==Unreal Topics ==
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* [[Legacy:New Features In UT200X|New Features In UT200X]]
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* [[Legacy:Open Source|Open Source]]
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* [[Legacy:Making Mods|Making Mods]]
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* [[Legacy:Distribution|Distribution]]
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* [[Legacy:Third-Party Components|Third-Party Components]] – Extra goodies to add to maps
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* [[Legacy:Application|Application]] – Stuff to make life with UnrealEd a little smoother
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* [[http://www.superiorpapers.com:Custom written essays]] are usually provided as a content to share information to the end users.
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* [[Legacy:Troubleshooting|Troubleshooting]] – Problems with UnrealEd itself and with maps
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* [[Legacy:External Links|External Links]]
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==Wiki Community ==
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* [[Legacy:Mod Ideas|Mod Ideas]] – the UT200X Mod braintank.
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* [[Legacy:Map Ideas|Map Ideas]] – the UT/UT200X Map braintank.
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* [[:Category:Legacy Journal|Journals]] – Mappers and coders write about their learning curves.
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* [[:Category:Legacy Rant|Rants]] – Wikizens' views of the (Unreal Engine) world.
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* [[:Category:Legacy Personal Page]]
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* [[Legacy:Log In|Log in]]
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* irc://irc.enterthegame.com#unrealwiki
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==Contact ==
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Questions comments about the site? E-mail a [[Legacy:Wiki Admin|Wiki Admin]] or visit the [http://forums.beyondunreal.com/forumdisplay.php?forumid=249 Unreal Wiki forum].
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==Editing this Page==
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* [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/Discuss]] – Suggestions for edits to this page
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* [[:{{SUBJECTSPACE}}:{{BASEPAGENAME}}/Changes]] – An editable copy of this page
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----
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See [[Legacy:Project Copyright|Project Copyright]] for copyright information.

Revision as of 01:20, 3 November 2009

Welcome to the Unreal Wiki. The Unreal Wiki is dedicated to gathering documentation on the Unreal Engine. Not only can you browse the large quantity of material already here, but anyone can add or edit information instantly – no registration required. A large community of mappers, coders and modelers helps in this effort. Find out how.

Need help finding your way around? Read Using The Wiki to get started, or use the Search function. Use the Quick Navigation menu at the top to navigate within a page. To find out more about how the site operates, see the MetaTopics page.

See Recent Changes for local news, and Featured Pages for a rundown of what's new and cool.

Never use an offline reader to download the entire Unreal Wiki. If you do, we will ban you instantly and permanently. Offline readers put an insane stress on the web server because they follow each and every of the processing-intensive maintenance links on the Wiki that are used seldomly by real people. Don't say you haven't been warned.

We're providing the entire Wiki content as a convenient single download on Offline Wiki though. It's smaller, zipped and downloads faster than what any offline reader could give you. Of course you can also save individual pages using your web browser without problems.


Tutorials

The Unreal Wiki holds many tutorials on a variety of subjects. Here are some starting points:

Encyclopædia

Mapping

These pages organize information on using UnrealEd to make maps into separate topic areas.

Topics on Mapping is the starting point for anything about map creation in Unreal. Here's a quick selection:

Coding

Covers how to write new code for the Unreal series of games. For the most part, this is done in the custom scripting language UnrealScript, although it can also be done in other languages such as C++ or Java.

Modeling

Links found in this section explain techniques used in modeling. This entails modeling of players, weapons and static meshes as well as skinning and getting your model ingame.

Unreal Topics

Wiki Community

Contact

Questions comments about the site? E-mail a Wiki Admin or visit the Unreal Wiki forum.

Editing this Page

  • Legacy:Home Page/Discuss – Suggestions for edits to this page
  • Legacy:Home Page/Changes – An editable copy of this page

See Project Copyright for copyright information.