My program doesn't have bugs. It just develops random features.
Legacy:Kawachan
Contents
About Me
I'm Kyoufu Kawa, Kawachan to the friends, I'm a 320 years old tentacle demon and really like game engines that are easily modded.
I made a name in the Romhacking scene by writing EliteMap (a Pokémon map editor) and various little tools to go along with it.
I'm also rumored to be a sexaholic.
As for contributions to this site, I noticed the class tree is rather empty, page wise.
May 19th 2004 Trashy said UT was dirt cheap nowadays. Bought it. It rocks. Verily.
My Stuff
My mod
Working on it. Got some screenshots at the Legacy:Kawachan/Noodles project page.
Deus Ex wardrobe system
//Put THIS line between "event TravelPostAccept" and JC's class definition. var travel int PlayerCostume; exec function SwitchCostumes(int NewCostume) //Yes, it's also a cheat. { PlayerCostume = NewCostume; if (PlayerCostume > 1) //Your maximum here { ClientMessage("PlayerCostume can't be higher than 1. Falling back to 0."); PlayerCostume = 0; } switch(PlayerCostume) { case 0: //Standard coat and armor Mesh = LodMesh'DeusExCharacters.GM_Trench'; MultiSkins[1] = Texture'DeusExCharacters.Skins.JCDentonTex2'; MultiSkins[2] = Texture'DeusExCharacters.Skins.JCDentonTex3'; MultiSkins[3] = Texture'DeusExCharacters.Skins.JCDentonTex0'; MultiSkins[4] = Texture'DeusExCharacters.Skins.JCDentonTex1'; MultiSkins[5] = Texture'DeusExCharacters.Skins.JCDentonTex2'; break; case 1: //MiB disguise Mesh = LodMesh'DeusExCharacters.GM_Suit'; MultiSkins[1] = Texture'DeusExCharacters.Skins.PantsTex5'; MultiSkins[2] = Texture'DeusExCharacters.Skins.JCDentonTex0'; MultiSkins[3] = Texture'DeusExCharacters.Skins.MIBTex1'; MultiSkins[4] = Texture'DeusExCharacters.Skins.MIBTex1'; MultiSkins[5] = Texture'DeusExCharacters.Skins.FramesTex2'; MultiSkins[6] = Texture'DeusExCharacters.Skins.LensesTex3'; MultiSkins[7] = Texture'DeusExItems.Skins.PinkMaskTex'; break; } }
For the Carcass, I'd use something like MultiSkins[0] = Player.MultiSkins[0];
, copying mesh and multiskins from the player object (JCDenton).
My Problems
- Getting UnrealEd 2 to run with Deus Ex. Any ideas?
Other things from Kawachan
- My site, the Helmeted Rodent
- My webshop (surely somebody on the Wiki has a credit card?)
Todo
- Help Xhiris with the Deus Ex class tree.
- Make some joke UT screenshots. Got some very stupid ideas.
Comments
Tarquin: hi, welcome to the wiki :)
Kawachan: Thank you. I was already expecting this.
Ailure: I must get Deus Ex now... >_> at least show us some screenshots when you can. ^_^
Kawachan: I will as soon as I rebuild my map. In UED2!