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Difference between revisions of "Legacy:Kismet"
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− | Kismet is the Visual Coding Software included in Unreal Editor 4. It greatly | + | {{expand}} |
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+ | Kismet is the Visual Coding Software included in Unreal Editor 4. It greatly enhances in-editor coding that was available in previous Unreal Editors. | ||
==Basic Concept== | ==Basic Concept== | ||
− | The basic concept is similar to previous UEd's Scripted Triggers but hugely more complicated and you | + | The basic concept is similar to previous UEd's Scripted Triggers but hugely more complicated and you do not need huge numbers of actors to follow multiple sequences of code! |
The visual aspect has a flowchart style where individual components can be linked together in various ways. | The visual aspect has a flowchart style where individual components can be linked together in various ways. | ||
− | == | + | ==Components== |
===Main Components and Types=== | ===Main Components and Types=== | ||
− | === | + | ===Color Coding=== |
==Features== | ==Features== | ||
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===Disadvantages=== | ===Disadvantages=== | ||
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Revision as of 22:08, 1 January 2010
Please help improve this article or section by expanding it. |
Kismet is the Visual Coding Software included in Unreal Editor 4. It greatly enhances in-editor coding that was available in previous Unreal Editors.
Contents
Basic Concept
The basic concept is similar to previous UEd's Scripted Triggers but hugely more complicated and you do not need huge numbers of actors to follow multiple sequences of code!
The visual aspect has a flowchart style where individual components can be linked together in various ways.