I love the smell of UnrealEd crashing in the morning. – tarquin

Difference between revisions of "Legacy:Kismet"

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===Disadvantages===
 
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When using the Kismet, you are unable to actually edit the code. You would have to save your work and then edit your code later in a text-based editor such as notepad.

Latest revision as of 23:48, 10 April 2010

Kismet is the Visual Coding Software included in Unreal Editor 4. It greatly enhances in-editor coding that was available in previous Unreal Editors.

Basic Concept[edit]

The basic concept is similar to previous UEd's Scripted Triggers but hugely more complicated and you do not need huge numbers of actors to follow multiple sequences of code!

The visual aspect has a flowchart style where individual components can be linked together in various ways.

Components[edit]

Main Components and Types[edit]

Color Coding[edit]

Features[edit]

Advantages[edit]

Disadvantages[edit]

When using the Kismet, you are unable to actually edit the code. You would have to save your work and then edit your code later in a text-based editor such as notepad.