Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
Legacy:Land Of The Dead/Object
From Unreal Wiki, The Unreal Engine Documentation Site
Land of the Dead's Object class appears to be identical to the Runtime, which is identical to UT2003, except for the following:
- String functions Split() and Divide() are not included
- Debug function StopWatch() is not included
- Console functions IsOnConsole() and IsSoaking() not included