I don't need to test my programs. I have an error-correcting modem.
From Unreal Wiki, The Unreal Engine Documentation Site
This mutator makes the entire level behave as if it was on the moon. A side effect of this mutator is all jump boots are removed.
Methods Inherited From Mutator (UT)
- bool CheckReplacement (Actor (UT) Other, out byte bSuperRelevant)
- This function returns false for every instance of UT_JumpBoots encountered removing them from the game. For all objects of type ZoneInfo (UT) the function sets the ZoneGravity vector to (0,0,-200). Oddly enough the mutator doesn't set the bGravityZone property of the ZoneInfo (UT) class.