I love the smell of UnrealEd crashing in the morning. – tarquin
Difference between revisions of "Legacy:Map File"
From Unreal Wiki, The Unreal Engine Documentation Site
(* Unreal 2 format added) |
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|[[Legacy:Unreal|Unreal]]<br />[[Legacy:Unreal Tournament|Unreal Tournament]] | |[[Legacy:Unreal|Unreal]]<br />[[Legacy:Unreal Tournament|Unreal Tournament]] | ||
|.UNR | |.UNR | ||
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|[[Legacy:UT2003|UT2003]]<br />[[Legacy:UT2004|UT2004]] | |[[Legacy:UT2003|UT2003]]<br />[[Legacy:UT2004|UT2004]] |
Revision as of 03:00, 31 December 2006
A Map file is just like any other Unreal Engine file packages. Being a package they can contain all types of resources; the .unr file extension is merely a convention to denote "this package contains brushes and actors that make a playable map."
Check Antonio Cordero's website for a pretty thorough documentation of the Unreal package format and a Delphi unit that implements it.
Game | File Extension |
Unreal Unreal Tournament |
.UNR |
UT2003 UT2004 |
.UT2 |
DeusEx | .DX |