I search for solutions in this order: Past Code, Unreal Source, Wiki, BUF, groups.yahoo, google, screaming at monitor. – RegularX
Legacy:MeshActor
From Unreal Wiki, The Unreal Engine Documentation Site
An Actor used by the UWindow system to display meshes like in the weapon priority window.
Properties
- UMenuPlayerMeshClient NotifyClient
- A special subclass of UMenuDialogClientWindow that receives an AnimEnd call from this actor.