Gah - a solution with more questions. – EntropicLqd

Legacy:Note

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 12:41, 2 September 2006 by SuperApe (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 :: Actor >> Note (Package: Engine)

A "sticky" note. Level designers can place these in the level and then view them as a batch in the error/warnings window or as individual by reading the Text property.

This actor contains no code and performs no functions beyond that.

Properties[edit]

Main[edit]

string Text 
This property holds the text of the note from the Level Designer.

Discussion[edit]