I'm a doctor, not a mechanic

Legacy:ONSPlaneCraft

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 :: Object >> Actor >> Pawn >> Vehicle >> SVehicle >> ONSVehicle >> ONSPlaneCraft

This is the base class for aircraft that use "real life" aerodynamics, like airplanes. They use lift, thrust, drag and gravity to calculate the flight paths.

Notes

The class is essentially unused with the exception of the ONSBomber (aka, the Dragonfly or the Phoenix), which is the bomber craft that autonomously flies in and performs an airstrike when a ONSPainter is fired. If you spawn an ONSBomber on it's own, you can hop on top of it to enter, thrust forward, gain sufficient speed, and pull back to take off and fly it. It is very difficult to pilot; stalls are common and the controlls can seem backwards to some. It has almost no armor and it equipped only with a rocket launcher. Landing is nearly impossible without crashing.

Known SubClasses

Discussion

SuperApe: Edited description, added notes and category tag.