Always snap to grid

Legacy:PatrolPoint

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Revision as of 11:07, 23 March 2002 by Tarquin (Talk | contribs)

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Actor >> NavigationPoint >> PatrolPoint

This actor is used to give a ScriptedPawn instructions on how to move around, so they just dont stand around waiting for the player. Very useful in single player maps.

(Look at the "Order-Tab" section below to see how you set the pawn to do this)

Properties

Next Patrol 
Put the tag of another Patrolpoint to make the pawn continue from this point to the other
NumAnims 
Unknown. Never used it
PatrolAnim 
The anim played by the Pawn when patroling. I never used it so i can say no more
PatrolSound 
The sound played by the Pawn when patroling. I never used it so i can say no more
PauseTime 
When set to a higher number than 0 the pawn wait that time at the PatrolPoint