I love the smell of UnrealEd crashing in the morning. – tarquin

Legacy:QuakeC

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QuakeC is a C-like language to code the Quake Virtual Machine, like UnrealScript is for the Unreal engine.

The compiler (frikqcc, qccwin32, ...) generate a "progs.dat" file that is load with the following parameter and changes the gamelogic of quake.

 -game <folder where is the mod>

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