Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel


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Revision as of 12:38, 19 November 2007 by Sweavo (Talk)

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UT :: Actor (UT) >> ParticleSystem >> ParticleAnimationStorage

This class is part of RParticles by Raven

Since I found problems with AnimTextures in ParticleEmitter, this is how coders can create ready to use presets.

Group ParticleAnimationStorage[edit]

int NumOfTextures 
Number of textures in animation.
texture ParticleAnimation[60] 
Animation textures.

Category:Legacy Mapping
Category:Legacy Custom Class (UT) \\