Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel


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Revision as of 12:39, 19 November 2007 by Sweavo (Talk)

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UT :: Actor (UT) >> ParticleSystem >> ParticlePath

This class is part of RParticles by Raven

NextPoint should be filled like this: ParticlePath'MyLevel.ParticlePath0

Group ParticlePath[edit]

ParticlePath NextPoint 
leave empty to erase particle destination or paste name of next point;

Category:Legacy Mapping
Category:Legacy Custom Class (UT) \\