Legacy:RandomTrigger
This Trigger will cause random Events from a dynamic list of event names.
Properties
This property is available to edit.
- array<name> EventList
- A dynamic array of Events to trigger.
Source Code
<uscript> //============================================================================= // RandomTrigger // Uses a random value to select from a dynamic array of Events when triggered. // by SuperApe -- Sept 2005 //============================================================================= class RandomTrigger extends Triggers placeable;
var() array<name> EventList;
event Trigger( Actor Other, Pawn EventInstigator ) { Event = EventList[ FRand() * EventList.length ]; TriggerEvent( Event, Other, EventInstigator ); }
//defaultproperties //{ // Texture=Texture'Engine.S_Trigger' //} </uscript>
Note: If this actor is compiled inside Ued, edit the default property Display -> Texture manually as indicated in the comment at the bottom of the code using the "editdefault class=RandomTrigger" Ued console command. If you are Compiling with UCC, simply un-comment the defaultProperties block.
External Link
- The UnrealPlayground Forums – A thread that includes a test map for this custom actor.