Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Legacy:RegularEngine/RegularHUD
From Unreal Wiki, The Unreal Engine Documentation Site
UT2004 :: ... >> HudCTeamDeathMatch >> RegularHUD
RegularHUD is an extension to HUD, primarily used to get the WaitingToSpawn message updated.
Properties
- WonMatchPrefix
- WonMatchPostFix
- " won the battle!"
- YouveWonTheMatch
- "You've won the battle!"
- YouveLostTheMatch
- "You've lost the battle."
- WaitingToSpawn
- "[Fire] to Join / [AltFire] for Options"
Category:Legacy Class (UT2004)
Category:Legacy To Do – Fill in object hierarchy path.