My program doesn't have bugs. It just develops random features.

Difference between revisions of "Legacy:RelicRegen"

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{{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator (UT)|Mutator (UT)]] >> [[Legacy:Relic|Relic]] >> RelicRegen (Package: Relics)}}
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{{classbox|[[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:Mutator|Mutator]] >> [[Legacy:Relic|Relic]] >> RelicRegen}}
 
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{{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Inventory (UT)|Inventory (UT)]] >> [[Legacy:Pickup (UT)|Pickup (UT)]] >> [[Legacy:TournamentPickup|TournamentPickup]] >> [[Legacy:RelicInventory|RelicInventory]] >> RelicRegenInventory (Package: Relics)}}
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==Relic of Regeneration ==
 
==Relic of Regeneration ==
  
 
Shaped like a cross.  When you carry this you'll gain 10 health every 2 seconds up to 150.
 
Shaped like a cross.  When you carry this you'll gain 10 health every 2 seconds up to 150.
 
[[Category:Legacy Class (UT)|{{PAGENAME}}]]
 

Revision as of 02:13, 31 March 2002

Actor >> Info (UT) >> Mutator >> Relic >> RelicRegen

Relic of Regeneration

Shaped like a cross. When you carry this you'll gain 10 health every 2 seconds up to 150.