Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
On this page you will find a list of pages explaining existing replication systems used in different mods.
Please note that there might be small differences in how replication works in different generations of the UnrealEngine.
Examples From UT2004
- Basic Legacy:Replication Examples/Replication Test
- JB-Aswan-v2's Legacy:Replication Examples/Giant Spider Execution – an example for using simulation to reduce the amount of replicated data
- Solid Snake's Legacy:Replication Examples/Battle City – A study of replication for creating a mod