Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "Legacy:Resource Browser"
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+ | In the [[Legacy:UnrealEd Interface|UnrealEd Interface]], a resource browser is a floating window that shows the resources that are contained in [[Legacy:Package|package]]s. You use a browser to examine the contents of a package, and to choose resources to place in your map, such as textures, sounds, and static meshes. | ||
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+ | There is a browser for each type of resource: | ||
* [[Legacy:Actor Class Browser|Actor Class Browser]] | * [[Legacy:Actor Class Browser|Actor Class Browser]] | ||
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* [[Legacy:Static Mesh Browser|Static Mesh Browser]] | * [[Legacy:Static Mesh Browser|Static Mesh Browser]] | ||
* [[Legacy:Texture Browser|Texture Browser]] | * [[Legacy:Texture Browser|Texture Browser]] | ||
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==Related Topics== | ==Related Topics== | ||
* [[Legacy:Making Mods/Asset Management|Making Mods/Asset Management]] | * [[Legacy:Making Mods/Asset Management|Making Mods/Asset Management]] |
Revision as of 07:19, 29 December 2008
deleltcdro In the UnrealEd Interface, a resource browser is a floating window that shows the resources that are contained in packages. You use a browser to examine the contents of a package, and to choose resources to place in your map, such as textures, sounds, and static meshes.
There is a browser for each type of resource:
- Actor Class Browser
- Animation Browser
- Group Browser
- Mesh Browser
- Music Browser
- Prefab Browser
- Sound Browser
- Static Mesh Browser
- Texture Browser