Gah - a solution with more questions. – EntropicLqd
Legacy:RocketPack
From Unreal Wiki, The Unreal Engine Documentation Site
Ammo for the RocketLauncher. Each pickup adds the rockers for 12 shots with a maximum capacity of 48.
The subclass SuperShockCore is specified as ammo class for the InstaGib Shock Rifle (SuperShockRifle), but isn't actually used by the weapon.
Known subclasses
None