My program doesn't have bugs. It just develops random features.

Legacy:Scout

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UT2003 :: Actor >> Pawn >> Scout (Package: Engine)

This pawn is used only by the editor during bot path building to find connections and check viability.

Properties

This property is hidden.

MaxLandingVelocity (const) 

Functions

PreBeginPlay() (simulated) 
Calls Destroy(). Because Scouts shouldn't exist during play.

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