Always snap to grid

Difference between revisions of "Legacy:Solid Snake/CeAttributeObject"

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m (fixed bad game link)
 
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{{classbox| [[Legacy:... ENGINE ...|... ENGINE ...]] :: [[Legacy:Object|Object]] >> [[Legacy:CeObject|ceObject]] >> [[Legacy:CeAttachmentObject|ceAttachmentObject]]}}
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{{classbox| [[Legacy:UT2004|UT2004]] :: [[Legacy:Object|Object]] >> [[Legacy:Solid Snake/CeObject|ceObject]] >> ceAttachmentObject}}
  
 
==Properties==
 
==Properties==

Latest revision as of 03:21, 17 May 2008

UT2004 :: Object >> ceObject >> ceAttachmentObject

Properties[edit]

Actor Owner 

ceAttachmentObject[edit]

array<string> AttachmentDetails 
range DamageRange 
class<ceDamageType> DamageTypeClass 
class<Actor> EffectClass 
int Grade 
material InterfaceIcon 
range MomentumRange 

Functions[edit]

Destroy( )
DoEffect(vector HitLocation, vector HitNormal, actor HitActor )
SetEffectProperties(Actor Effect, Actor HitActor )

Events[edit]