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− | List of texture [[Legacy:Package|package]]s that come with [[Legacy:UT2003|UT2003]], with description of contents for reference. '''Note:''' [[Legacy:Do Not Alter Default Packages|Do Not Alter Default Packages]].
| + | <div style="font-family:Impact, Helvetica Compressed; font-size: 120pt; color: red; height: 1em; line-height: 1em">FAT MAN</div> |
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− | For the UT2004 texture packages see [[UE2:Texture Package Reference (UT2004)]]
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− | Generalities:
| + | |
− | * packs called "*HardwareBrush" are skins for [[Legacy:Static Mesh|static mesh]] packages of that name
| + | |
− | | + | |
− | {| class="wikitable"
| + | |
− | | + | |
− | |-
| + | |
− | | style="text-align: center" |'''Texture Pack'''
| + | |
− | | style="text-align: center" |'''Theme and type (ex. gothic, water surfaces)'''
| + | |
− | | style="text-align: center" |'''Uses'''
| + | |
− | | style="text-align: center" |'''Dominant Hue'''
| + | |
− | |-
| + | |
− | |AbaddonArchitecture-epic
| + | |
− | |Rusty metals, patterned metals, team colour windows, stone walls, grates, wire fence, deco metal walls
| + | |
− | |Citadel stuff
| + | |
− | |Dark metallic
| + | |
− | |-
| + | |
− | |AbaddonArchitecture
| + | |
− | |Blood stuff, lots of skins, projection maps, rusty walls, metal walls, chains, wheels, wires
| + | |
− | |Butcher stuff
| + | |
− | |Rust/blood
| + | |
− | |-
| + | |
− | |AbaddonHardwareBrush
| + | |
− | |Skins for AbaddonHardware static mesh package
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |AbaddonTerrain
| + | |
− | |Sandy, coal-colored, and lava terrain.
| + | |
− | |Dirt floors
| + | |
− | |?
| + | |
− | |-
| + | |
− | |AlleriaArchitecture
| + | |
− | |Outdoor terrains esp. snow. Snow/ice, old metal, metal walls, girders, pipes, jump pad, doors, metal floors, grates + shadow maps, metal deco walls
| + | |
− | |Snowy levels
| + | |
− | |White, Brown
| + | |
− | |-
| + | |
− | |AlleriaHardwareBrush
| + | |
− | |Mesh skins.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |AlleriaTerrain
| + | |
− | |Snow and rock floors.
| + | |
− | |Snowy/cold.
| + | |
− | |White/grey
| + | |
− | |-
| + | |
− | |AntalusTextures
| + | |
− | |Bark, sky, stone, fir branches
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |AnubisSky
| + | |
− | |Starry skies with Nebula
| + | |
− | |Skybox
| + | |
− | |Night Time
| + | |
− | |-
| + | |
− | |AnubisTextures
| + | |
− | |Pharaoh, Sphinx
| + | |
− | |Egyptian
| + | |
− | |Sandish grey and brown
| + | |
− | |-
| + | |
− | |ArboreaArchitecture
| + | |
− | |Stone floors, walls, carved walls, rope, brick floors, shader maps, stone floors
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |ArboreaHardwareBrush
| + | |
− | |Wood, bark, leaves, branches skins
| + | |
− | |Plantlife
| + | |
− | |?
| + | |
− | |-
| + | |
− | |ArboreaTerrain
| + | |
− | |Grass and Rock Terrain. Stone, mossy stone, water, grass, branches, vines.
| + | |
− | |grassland terrain
| + | |
− | |green
| + | |
− | |-
| + | |
− | |ATI
| + | |
− | |Lava?
| + | |
− | |?
| + | |
− | |DarkRed
| + | |
− | |-
| + | |
− | |Aurorae
| + | |
− | |Aurora borealis.
| + | |
− | |Sky effects
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− | |Blue, Green, Violet
| + | |
− | |-
| + | |
− | |AW-Alleria
| + | |
− | |Shaders (metal)
| + | |
− | |shiny metal
| + | |
− | |Gray/Silver
| + | |
− | |-
| + | |
− | |AW-Ancient
| + | |
− | |A few non-egyptian ruins. old looking stuff
| + | |
− | |?
| + | |
− | |Light Brown
| + | |
− | |-
| + | |
− | |AWCity
| + | |
− | |Stars, skins, bullseye, moons/planets.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |AWGlobal
| + | |
− | |Metals, coronas, cubemaps, details, tiles, lights, particles.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |AWMagic
| + | |
− | |Weird stuff!
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |AWStellar
| + | |
− | |Mesh skins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |AWTroff
| + | |
− | |Weird stuff!
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |BaneTextures
| + | |
− | |Leaves, bark
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |BarrenHardwareDeux
| + | |
− | |Mesh skins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |BarrensArchitecture-epic
| + | |
− | |Floors, corona skin. All Barrens stuff is Egyptian-Themed. Hyroglyphs
| + | |
− | |Egyptian maps
| + | |
− | |Brown/Gold
| + | |
− | |-
| + | |
− | |BarrensArchitecture
| + | |
− | |Dirt, silver, egyptian, stone floors & walls
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |BarrensHardwareBrush
| + | |
− | |Skins for Egyptian-themed meshes
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |BarrensTerrain
| + | |
− | |Rock walls, sand, dry earth.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Bastien
| + | |
− | |Mesh skins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |BloodFX
| + | |
− | |Blood decals
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |cassTextures2
| + | |
− | |Metal deco, cubemaps, metal walls, projectors
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |CavernTextures
| + | |
− | |Huge (2048x2048) cavern walls, passes and junctions, lava
| + | |
− | |Caverns
| + | |
− | |Red (lava), dark greyish and brownish hues
| + | |
− | |-
| + | |
− | |cf_tex01
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |cf_tex02
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |CheckerFX
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |CheckerFXB
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Chrome_cp
| + | |
− | |Walls (team colours), environment cube maps.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |CitadelTextures
| + | |
− | |From CTF-Citadel
| + | |
− | |Evil-Doom looking stuff
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Compress
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |CP_Effects1
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |cp_wasteland
| + | |
− | |Treebark, blue flame, nice selection of rock and brick walls, scorched rock, moon, cloudy skies with sunbeams breaking through, night skies
| + | |
− | |Outdoor, rocky and/or ruin settings
| + | |
− | |landscape: rusty brown and grey, brick; sky: blue and grey
| + | |
− | |-
| + | |
− | |Crosshairs
| + | |
− | |Crosshair textures (obviously)
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |CubeMaps
| + | |
− | |Cube maps for water reflections
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |DanFX
| + | |
− | |Walls, special fx
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |DavesTextures
| + | |
− | |Bit of everything, some [[Legacy:Projector|projector]] textures, Moon, waters, day/night/space skies, tron, grates, electricity, deserty backdrops, greytile wall/floor. Probably from Dave Ewing of DE.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |December_cp
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |DecorationProjectors
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |DefaultFluid
| + | |
− | |Some water textures
| + | |
− | |Water/liquids
| + | |
− | |?
| + | |
− | |-
| + | |
− | |demoplayerpictures
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |DemoPlayerSkins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |DeRez
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Dom-goose
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Egypt_tech_Epic
| + | |
− | |Egyptian
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |EmitterTextures
| + | |
− | |Sprites in particle emmitters
| + | |
− | |durrr...emmitters? :D
| + | |
− | |?
| + | |
− | |-
| + | |
− | |EmitterTextures2
| + | |
− | |Sprites in particle emmitters
| + | |
− | |durrr...emmitters? :D
| + | |
− | |?
| + | |
− | |-
| + | |
− | |EndTextures
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |EpicParticles
| + | |
− | |Mainly hot stuff ;-) plasma, fire, lightnings, flares, smoke, stellar fog,
| + | |
− | |FX
| + | |
− | |blue, red
| + | |
− | |-
| + | |
− | |Epic_Phoboswing
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |ExitScreen
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Face3_deco
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |FireEngine
| + | |
− | |Liquids. Water, lava, slime.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |GeneralStaticTextures
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |GeoThermalTextures
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |gooseFX
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Gwotseffects
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Gwotstuff
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |HumanoidArchitecture
| + | |
− | |Concrete walls, metal walls, team colour borders, ceilings, floors, grates
| + | |
− | |Industrial
| + | |
− | |?
| + | |
− | |-
| + | |
− | |HumanoidArchitecture2
| + | |
− | |More of above above
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |HumanoidHardwareBrush
| + | |
− | |Skins for HumanoidHardware static mesh package
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |H_E_L_Ltx
| + | |
− | |Lots of cool stuff, looks like Doom. Many Skulls, lots of fire, even some wood for some reason. some sky that looks like tops of cave in volcano
| + | |
− | |Hell, Duh
| + | |
− | |Dark Gray, Brown, Firey
| + | |
− | |-
| + | |
− | |IllumShaders
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Industrial
| + | |
− | |Mesh skins.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |InterfaceContent
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |intro_characters
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |JamesEffects
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |jwDecemberArchitecture
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |LadderShots
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |LavaMLFX
| + | |
− | |Volcanic ground and fluid magma
| + | |
− | |Volcanos, lava streams
| + | |
− | |yellow, orange, brown
| + | |
− | |-
| + | |
− | |LeathamFX
| + | |
− | |Oscillating lava textures
| + | |
− | |Volcano, lava settings
| + | |
− | |yellow, orange, brown
| + | |
− | |-
| + | |
− | |LightningCoreTex
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |MapThumbnails
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |MenuEffects
| + | |
− | |Stuff from the game menus
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |MikeDemoLevel
| + | |
− | |Somehow having to do with a guy named Mike.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |MiscEpicTex01
| + | |
− | |Wall (team clrs), grates.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |MutatorArt
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |NormalMaps
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |November2ship
| + | |
− | |Static Mesh skins for the ship
| + | |
− | |?
| + | |
− | |"Battleship" Gray
| + | |
− | |-
| + | |
− | |NvidiaLogo_T
| + | |
− | |Static Mesh skins for the Nvidia logo seen on starting the game
| + | |
− | |Not many
| + | |
− | |Black and White
| + | |
− | |-
| + | |
− | |Phobos2_cp
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |PickupSkins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |PipeTextures
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Pipe_Set
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |PlayerPictures
| + | |
− | |Pictures seen in the menu when selecting player or custom bots
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |PlayerSkins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |SC_Intro
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |SC_Volcano_T
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |sg_UT2003_Jumpboots
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |Shiptech <br />Shiptech2
| + | |
− | |Nice spaceship textures includng the animated light one found in CTF Chrome. Metal & stone, deco metal, ceilings, metal floors & walls, grates.
| + | |
− | |Space Ships/ Futuristic settings
| + | |
− | |Grey
| + | |
− | |-
| + | |
− | |ShiptechHardwareBrush
| + | |
− | |Skins for static meshes from the ShiptechHardware package
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |SinglePlayerThumbs
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |skyline-epic
| + | |
− | |Beautiful sky textures
| + | |
− | |Skyboxes
| + | |
− | |?
| + | |
− | |-
| + | |
− | |SkyRenders
| + | |
− | |Some very beautiful sky textures
| + | |
− | |Skyboxes
| + | |
− | |All sorts
| + | |
− | |-
| + | |
− | |SurvivalGuideSMskins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |TeamSymbols
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |TeamSymbols_UT2003
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |TowerTerrain
| + | |
− | |Various: Panning clouds, oil tanks, tree branches, wires, tower walls, broken walls, rock, landing pad, lights etc
| + | |
− | |Industrial settings
| + | |
− | |Grey, brown, metallic shades
| + | |
− | |-
| + | |
− | |TrophyRoom_END
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |UCGameSpecific
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |UCGeneric
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |UT2003Fonts
| + | |
− | |Fonts from UT2003
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |VehicleFX
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |VehicleSkins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |WeaponSkins
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |wm_textures
| + | |
− | |Game stuff, team colour walls, floors. "Sky" and "zone portal" textures for in-editor.
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |XceptOne
| + | |
− | |Water, plasmas, struts, moons, tree skylines (stuff by XceptOne)
| + | |
− | |Electric fields/flux
| + | |
− | |?
| + | |
− | |-
| + | |
− | |XceptTwo
| + | |
− | |stuff by XceptOne
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |XEffectMat
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |XGameShaders
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |xGameShadersB
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |XGameTextures
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |XMiscEffects
| + | |
− | |?
| + | |
− | |?
| + | |
− | |?
| + | |
− | |-
| + | |
− | |XPlantTextures
| + | |
− | |Two plant skins
| + | |
− | |Not very useable
| + | |
− | |?
| + | |
− | |}
| + | |
− | | + | |
− | ==Where do I find...? ==
| + | |
− | ; solid colours : UCGeneric.SolidColours | + | |
− | ; "utility" textures – special surfaces : wm_textures.Editor.Sky and ZonePortal | + | |
− | ; "utility" textures – measurement : UCGeneric.Alignment
| + | |
− | ; Glass: AW_Global.glass and UCGeneric.glass
| + | |
− | ; [[Legacy:Projector|Projector]] textures : cf_tex01, DecorationProjectors, DavesTextures & others
| + | |
− | ; good grass textures
| + | |
− | ; skies
| + | |
− | ; snow : AlleriaTerrain.ground.snow01AL
| + | |
− | | + | |
− | ...
| + | |
− | | + | |
− | (add to this list as needed)
| + | |
− | | + | |
− | ==Related Topics ==
| + | |
− | * [[Legacy:Texture Topics|Texture Topics]]
| + | |
− | * [[Legacy:Texture Browser|Texture Browser]]
| + | |
− | * [[Legacy:Static Mesh Package|Static Mesh Package]]
| + | |
− | * [[Legacy:Texture Package (UT)|Texture Package (UT)]]
| + | |
− | * [[Legacy:Mesh Browser Project|Mesh Browser Project]] It works for Textures too!
| + | |
− | | + | |
− | ----
| + | |
− | | + | |
− | '''Bob_The_Beheader:''' Wouldn't it be better if the static mesh skin packages were removed from this list. Maybe so that people wouldn't be confused, they could be listed at the bottom of the page under a separate heading.
| + | |
− | | + | |
− | '''Dan:''' Actually, they shouldn't really be listed at all, cosidering there's no practical use for them.
| + | |
− | | + | |
− | '''FreshMeat:''' Why is there not a list like this for 2k4?
| + | |
− | | + | |
− | '''Mychaeel:''' Because nobody has created one. Most "Why isn't there?"-type questions about a wiki – ''any'' wiki – can be quite easily answered like that.
| + | |
− | | + | |
− | ----
| + | |
− | | + | |
− | [[:Category:Legacy Mapping]] <br />[[:Category:Legacy To Do]] – add missing information
| + | |
− | [[Category:Legacy Mapping|{{PAGENAME}}]]
| + | |
− | [[Category:Legacy To Do|{{PAGENAME}}]]
| + | |