Mostly Harmless
Legacy:TriggerSuper
From Unreal Wiki, The Unreal Engine Documentation Site
Trigger that can filter out damage types and be triggered only by a certain type of damage.
Properties
- class<DamageType> DamageFilter
- Take only this kind of damage
- bool bBlockFilter
- If true, TT_Shoot can only be set off by the type of damage specified in DamageFilter