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Difference between revisions of "Legacy:UWindowRootWindow"
From Unreal Wiki, The Unreal Engine Documentation Site
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* [[Legacy:UBrowserRootWindow|UBrowserRootWindow]] | * [[Legacy:UBrowserRootWindow|UBrowserRootWindow]] | ||
* [[Legacy:UMenuRootWindow|UMenuRootWindow]] – This is used in UT. | * [[Legacy:UMenuRootWindow|UMenuRootWindow]] – This is used in UT. | ||
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Revision as of 08:26, 10 May 2002
UWindowBase >> UWindowWindow >> UWindowRootWindow
The root window. This object is the parent window of all UWindowWindow objects and is also the connection of the UWindow system to the console.
Properties
- UWindowWindow MouseWindow
- The window the mouse is over.
- bool bMouseCapture
- float MouseX, MouseY
- float OldMouseX, OldMouseY
- WindowConsole Console
- Reference to the console.
- UWindowWindow FocusedWindow
- The window with the focus.
- UWindowWindow KeyFocusWindow
- window with keyboard focus
- MouseCursor NormalCursor, MoveCursor, DiagCursor1, HandCursor, HSplitCursor, VSplitCursor, DiagCursor2, NSCursor, WECursor, WaitCursor
- MouseCursor structs for several mouse cursor shapes.
- bool bQuickKeyEnable
- UWindowHotkeyWindowList HotkeyWindows
- config float GUIScale
- float RealWidth, RealHeight
- Font Fonts[10]
- UWindowLookAndFeel LooksAndFeels[20]
- config string LookAndFeelClass
- Currently selected GUI skin.
- bool bRequestQuit
- float QuitTime
- bool bAllowConsole
Known subclasses
- UBrowserRootWindow
- UMenuRootWindow – This is used in UT.