I'm a doctor, not a mechanic

Legacy:UnrealScript Entry Points/Object Events

From Unreal Wiki, The Unreal Engine Documentation Site
< Legacy:UnrealScript Entry Points
Revision as of 21:13, 16 July 2003 by Inio (Talk) (Fixed old link in footer)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Entry Points: Engine.Object[edit]

event BeginState()[edit]

// Called immediately when entering a state, while within the GotoState call that caused the state change.

event EndState()[edit]

// Called immediately before going out of the current state, while within the GotoState call that caused the state change

event Created()[edit]

//amb: notifiction for object based classes only ()

Back to Parent[edit]

Comments?[edit]