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Difference between revisions of "Legacy:Unreal Engine Versions/4"
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− | Mark Rein, the vice-president of Epic Games, revealed on August 18, 2005 that Unreal Engine 4 has been in development over the past two years. The engine targets the next generation of consoles after the coming generation, as well as the PC. The only person to work on the engine so far is Tim Sweeney, technical director and founder of Epic. At the 2006 GDC, Tim Sweeney stated that large scale development will not begin on the next version until some time in 2008, as | + | Mark Rein, the vice-president of Epic Games, revealed on August 18, 2005 that Unreal Engine 4 has been in development over the past two years. The engine targets the next generation of consoles after the coming generation, as well as the PC. The only person to work on the engine so far is Tim Sweeney, technical director and founder of Epic. At the 2006 GDC, Tim Sweeney stated that large scale development will not begin on the next version until some time in 2008, as UE3 is intended to be sustainable until 2010. |
Unreal Engine 4 targets after 2013 and beyond high-end PCs and after next coming generation consoles (Xbox 720, PlayStation 4). | Unreal Engine 4 targets after 2013 and beyond high-end PCs and after next coming generation consoles (Xbox 720, PlayStation 4). |
Revision as of 21:25, 7 May 2007
Mark Rein, the vice-president of Epic Games, revealed on August 18, 2005 that Unreal Engine 4 has been in development over the past two years. The engine targets the next generation of consoles after the coming generation, as well as the PC. The only person to work on the engine so far is Tim Sweeney, technical director and founder of Epic. At the 2006 GDC, Tim Sweeney stated that large scale development will not begin on the next version until some time in 2008, as UE3 is intended to be sustainable until 2010.
Unreal Engine 4 targets after 2013 and beyond high-end PCs and after next coming generation consoles (Xbox 720, PlayStation 4).
Engine Development Credits
Unreal Engine Core System Design
- Tim Sweeney