Cogito, ergo sum

Difference between revisions of "Legacy:VacuumZone"

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{{classbox| [[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo|ZoneInfo]] >> VacuumZone}}
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{{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> [[Legacy:Info (UT)|Info (UT)]] >> [[Legacy:ZoneInfo (UT)|ZoneInfo (UT)]] >> VacuumZone (Package: Botpack)}}
  
A vacuum zone kills any player that enters it.  It's just another messy way to die.  This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class.
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A vacuum zone kills any player that enters it.  It's just another messy way to die.  This class behaves in a very similar manner to the [[Legacy:PressureZone|PressureZone]] class, except that it doesn't need to be triggered.
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Hint: because the "%k" is missing in its default DamageString <code>%o was depressurized</code>, the death message is not shown. See [[Legacy:Message_Placeholder#ZoneInfo|Message Placeholder]] for details.
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[[Category:Legacy Class (UT)|{{PAGENAME}}]]

Latest revision as of 17:09, 2 September 2016

UT :: Actor (UT) >> Info (UT) >> ZoneInfo (UT) >> VacuumZone (Package: Botpack)

A vacuum zone kills any player that enters it. It's just another messy way to die. This class behaves in a very similar manner to the PressureZone class, except that it doesn't need to be triggered.

Hint: because the "%k" is missing in its default DamageString %o was depressurized, the death message is not shown. See Message Placeholder for details.