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UT2003 :: Actor >> Controller >> AIController >> ScriptedController >> Bot >> xBot (Package: xGame)

The controller class for bots in UT200x gametypes.


xUtil.PlayerRecord PawnSetupRecord 


SetPawnClass( string inClass, string inCharacter ) 
Sets the PawnClass to the class specified in inClass after checking whether it's an xPawn and sets the bot's character.
Possess( Pawn aPawn ) 
In addition to the super class version of this funtion, calls Setup() on the given Pawn if it's an xPawn.