Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "Legacy talk:Punk129/Savegames 2k4"
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Make sure it's "\" and not "/" !! | Make sure it's "\" and not "/" !! | ||
− | Why? Any Unreal engine does not see difference between slashes. | + | Why? Any Unreal engine does not see difference between slashes. {{unsigned|79.111.46.168|20:25, 5 December 2009}} |
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+ | The engine yes, but not INI files. There are quite a few quirks with how values are loaded from INI files, and backslashes are one of the biggest issues there. They should really be avoided if possible, as they may be interpreted as string escape sequences. —[[User:Wormbo|Wormbo]] 20:09, 5 December 2009 (UTC) |
Revision as of 13:09, 5 December 2009
Make sure it's "\" and not "/" !!
Why? Any Unreal engine does not see difference between slashes. —Preceding unsigned comment added by 79.111.46.168 (talk • contribs) 20:25, 5 December 2009
The engine yes, but not INI files. There are quite a few quirks with how values are loaded from INI files, and backslashes are one of the biggest issues there. They should really be avoided if possible, as they may be interpreted as string escape sequences. —Wormbo 20:09, 5 December 2009 (UTC)