Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
Difference between revisions of "Legacy talk:SmokeGenerator"
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== ShortSmokeGen == | == ShortSmokeGen == | ||
I didn't get this to work (UnrealEd-2.0). --[[User:SeriousBarbie|SeriousBarbie]] 07:12, 24 January 2015 (UTC) | I didn't get this to work (UnrealEd-2.0). --[[User:SeriousBarbie|SeriousBarbie]] 07:12, 24 January 2015 (UTC) | ||
+ | :I cannot remember what I tried there a year ago; maybe I did not set ''TotalNumPuffs'' high enough so that the generator stops smoking soon after loading the map (default value is 10 and with the default ''SmokeDelay'' of 0.12 it stops smoking after 1.2 sec). --[[User:SeriousBarbie|SeriousBarbie]] ([[User talk:SeriousBarbie|talk]]) 03:51, 7 February 2016 (EST) |
Revision as of 01:51, 7 February 2016
ShortSmokeGen
I didn't get this to work (UnrealEd-2.0). --SeriousBarbie 07:12, 24 January 2015 (UTC)
- I cannot remember what I tried there a year ago; maybe I did not set TotalNumPuffs high enough so that the generator stops smoking soon after loading the map (default value is 10 and with the default SmokeDelay of 0.12 it stops smoking after 1.2 sec). --SeriousBarbie (talk) 03:51, 7 February 2016 (EST)