My program doesn't have bugs. It just develops random features.
From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 16:40, 2 October 2015 by Wormbo
How to get it work
- There's really nothing special about it. You spawn it and it auto-registers itself in its PostBeginPlay(). In other words, all you need to do is implement SpawnNotification() in your subclass and specify an ActorClass to receive notifications for. The fact that you have to spawn it should be obvious from the fact that other things are somehow specified as well. You almost never write code and it somehow takes effect automagically, it's always registered somehow somewhere. —Wormbo 16:40, 2 October 2015 (EDT)